Evidently, you. It's a basic non-magical weapon. Some feats have a prerequisite to obtain them on level-up, and each feat can only be obtained. The result of that roll is compared to the character’s AC. All dmg stacks. As you explore locations, you can spot traps that you can disarm, or shoot/blast objects that can damage enemies (i. Fixed Brutal Critical not using the versatile damage die when relevant. Proficiency with martial weapons or battleaxes is required to use it effectively. 5 average damage, while a +2 mace is 3. Properties. Spear is a standard one-handed melee piercing weapon. I've been trying many of the new Unfinished Business mod classes, and while most of them are objectively overpowered, some are just ridiculously good. The improved damage ain't game-changing, whereas a Rogue's Sneak Attack is racially unbiased and hits with the might of a Fireball on a crit. The Solasta Lightbringers Edition contains: Crown of the Magister: The original level 1-12 campaign. Primed Battleaxe is a standard one-handed melee slashing weapon and an ingredient needed to craft magical weapons. ago. Piercing Damage, Melee, Thrown, Versatile, Standard, Wood, Metal Spear is a Simple Weapon in Solasta: Crown of the Magister . All along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. It's a basic non-magical weapon. A sylvan elf will have some bonuses that will help my build, as high movement. This page contains builds created by the Fextralife Team, as well as some builds that were contributed by the Fextralife community. By default (ie. on 2d6 you will tend to get more in the 6-8 range. 5. Level 7 2 years ago No, it automatically gives you a larger die. Higher AC means you're less likely to be hit. I n this Solasta Crown of the Magister Beginner’s Guide, I’m going to discuss 10 tips that can make your experience with Solasta more enjoyable. Each recipe uses a “primed” item as a base, and an additional ingredient to activate the primed item. Weight. Also note, a staff is special. 3. 6. It's a basic non-magical weapon. You can hit boss with 4 to 8 arrows a round. Solasta emphasizes one aspect of 5e DnD - combat. A character wields a single, usually heavy/two-handed/versatile weapon with two hands. VORTEX. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses . It's a basic non-magical weapon. Dice. 57 (just unbuffed martial character GWF Style damage with a Greatsword) So the Greatsword Paladin does around 78~90% of the Ranger's sustained damage. With one hand the weapon's damage die is a d6. Proficiency with martial weapons or longswords is required to use it effectively. Mid-game. Solasta: Crown of the Magister Wiki is a FANDOM Games Community. #5. You will need proficiency in either Arcana or the Manacalon Rosary to craft magical items. . After that it is my wizard's turn. Palace of Ice: A level 10-16 campaign, it is the continuation of Crown. Playing on the hardest combat level in Solasta does require some strategy, but all the other levels feel like story mode. You can argue Shadowtamer's Dark Slayer being a better choice damage-wise at higher levels but Colossus Slayer works against anything. Weapons are usually categorized into different types that suit each playable class, each weapon possesses its own stats, bonuses, and effects. So the best sustained DPS 2H in Solasta might be a Barbarian Berzerker, since they can make Bonus Action attacks that do full weapon damage. Starting at level 3 with 3 bonus skill proficiencies, the Lore Bard becomes even more versatile than they already were. Cantrips Eldritch Blast1675. Perception312. Also a versatile weapon wielded two-handed doesn't benefit from follow up strike feat. 1Base game builds. Damage Tipes in Solasta: Crown of the Magister are properties of any damage coming from any attacks or other sources. I don't bother with the doom blades at all. At least it's generallly easier in Solasta to frequenlty short-rest and recover those slots han it would be in many tabletop games. 75% of all attacks are misses. That being said, there is no single class incapable of completing the entire campaign on authentic mode so long as you build it moderately intelligently and make sound. On top of that Cutting Words has been buffed in Solasta: the targeted enemy decreases all its ability. They just have the ability to do more with one attack than other classes do with multiple attacks. Magical, Slashing Damage, Piercing Damage, Melee, Versatile, Metal. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. But you don't get much stardust so might want to use that to make lightbringer longswords or. Advantage and Disadvantage Edit Advantage or disadvantage are imposed on a character by special circumstances, powers, equipment, or spells. Here's a quick list of the classes available in. 10 STR, 16 DEX, 14 CON, 16 INT, 10 WIS, 8 CHA-Rogue: I wanted a vanilla team and rogue is the round choice. Solasta: Crown of the Magister - How to Build a FighterMy current 3rd level Druid is doing fierce nature damage in Ruins of Illimuth mod. ago. #1 Ommamar Mar 19, 2022 @ 8:38am There is a couple benefits to it. Where the shortbow has a minumum damage roll of 2, and also gives +1 to hit chance. Longsword of Sharpness is a craftable one-handed melee slashing weapon. I_am_no_Ghost • 2 yr. However the weapon's damage die changes depending on how many hands the character is using to fight with the spear. +3 from strength. From fledgling adventurers to saviours of Masgarth, this 40h+ campaign will take you through the Badlands in search of ancient artifacts to stand against a mysterious threat. Solasta isn't 100% how pen-and-paper D&D 5e works, and that's ok (the game is more stringent on lighting than most DM's do in their games, lacks many signature spells like Bigby's Hand and Polymorph, doesn't let you control your summoned creatures, among other changes). Vess Jun 1, 2021 @ 8:05pm. I experienced the same issue. When a character is being attacked, the attacker rolls a d20 to see if an attack hit (and adds modifiers, if any). Adding Proficiency Bonus to Damage. Just a few random encounters can yield several hundred gold. Can’t do much early. Radiant is the way to go. The paralysis poison stuns locks bosses. May 28, 2022 @ 3:32pm. Proficiency with martial weapons or warhammers is required to use it effectively. Keeping its D&D 5e roots close to its heart, Crown of the Magister also follows the trend of spellcasters being squishy folk due to their lack of defenses despite their sheer. Before it is identified, it has properties just like a standard Warhammer (it's just more valuable). Greenmage Scorching Ray + Hunter's Mark is rolling up to 12 damage numbers. There are little to no cRpgs that are won in short durations. In-game properties. Solasta: Crown of the Magister has a few notable problems, and it starts to stumble the closer you get to the. Very few creatures have vulnerabilities in 5E (where they take extra damage from something). It's only an advantage of like 1 or 2 damage per round on average, but it's still a meaningful advantage. In the main campaign, the weapon cannot be bought or found, it can only be crafted. They can use their bonus action to attack using the. It only works on weapons that can only be wielded with 2 hands. Bludgeoning Damage, Melee, Versatile, Spell Focus, Wood. Punisher Battleaxe is a craftable one-handed melee slashing weapon. Being proficient in a task either grants a benefit to performing it or prevents from having penalties or restrictions. Fighting Style: Defense (good pick) – +1 AC when you’re wearing armor. Damage Type. Properties. #5. Solasta Crown of the Magister’s Inner Strength DLC ’s highlight is definitely the introduction of three new character classes. #5. Solasta: Crown of the Magister Wiki is a FANDOM Games Community. equipped in your right hand and your left hand is left empty). Grants the ability to reroll a die when you roll a 1 or 2 on a damage die for an attack you make with a melee weapon wielded with two hands. Unfortunately the best monk weapons (spear/quarterstaff) don’t benefit from any of the new feats (except the elemental ones that any melee attacker can benefit from). That can of course be lower depending on your rolls. #1. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. Staff of Swarming Insects is a magical one. Bestowing. Frostburn Longsword is a Martial Weapon in Solasta: Crown of the Magister . 69 to 26. 167. Name Rarity Properties Description Cost Dagger of Acuteness: Common: 1d4 piercing damage; Enhancement +1: This enchanted weapon was created using the ancient knowledge of Manacalon's master smiths. Arwin Merton's Sword is ais a Quest Item in Solasta: Crown of the Magister. With Swift Steps, Flurry of Blows grants them the effect of Dash for free and advantage of their next attack. Being proficient in a task either grants a benefit to performing it or prevents from having penalties or restrictions. Weapons are usually categorized into different types that suit each playable class, each. Checked last pacth and yet same problem. Proficiency with martial weapons or longswords is required to use it effectively. The boss has access to Cloudkill (which is going to be FRIGHTENING in BG3, wide AoE lingering poison damage along with the area being heavily obscured) and Ice Storm (ice + bludgeoning damage along with turning the ground into difficult terrain, will probably freeze water surfaces in BG3 too), which combo'd together ended my first. Effect. Magical, Slashing Damage, Melee, Versatile, Radiant Damage, Area of Effect, Metal. 94 No Other Mods installed Devastating Strikes doesn't seem to be applying the damage properly when the 2nd advantage dice also hits. 2d6 will give more consistent damage while 1d12 has an equal chance. Character customization in Solasta is a bit underwhelming. I thought they would count as two handed when used alone. 3. Magical, Slashing Damage, Piercing Damage, Melee, Versatile, Metal. And then it is the enemy wizard who kills my paladin. They get a combination of a versatile attacking Cantrip and are the only caster that can constantly recharge their slots with nothing but short rests. "When you gain this feat, choose one of the following damage types: acid, cold, fire, lightning, or thunder. but its the sort of thing that you will only notice if you are really looking for it. Unlocked Class Features, Extra Spell Slots, or Special Choice. If the party never identified (or bought) this weapon before, it will appear in the inventory as Superb Warhammer. Weight. Usually, you expect high damage from 2 hand weapons, but here the difference even in comparison with 1 hand is not high. It allows the bearer to cast two spells: Cast Giant Insect (4 charges) Cast Insect Plague (5 charges) Attunement is required to cast those spells (and it can be done by Bards, Clerics, Druids, Sorcerers, Warlocks, and Wizards). that will give rogue to be on par with classes that can obtain 2 attacks at level. Way of Freedom (Lost Valley) Freedom Monks are a tempest of blows flying accross the battlefield. Proficiency with martial weapons or longswords is required to use it effectively. I can get 2-3 attacks vs 1-2. EDIT -- there was a loophole with Mighty Blow feat that has been patched out. Greataxe. These classes consists of Spell users, Melee users, Long-Range users, and many more. ; Dueling: When you are wielding a melee weapon in one hand and no other weapons, you gain a. Your unarmed attacks are considered magical once you reach 6th level (as a monk). Quest. 1 Ruleset. "Solasta has a huge emphasis on tactical combat, with a loyal & passionate modding community all about pushing the limits of a creative & challenging adventure within the D&D 5e framework. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. Only. Bludgeoning Damage, Melee, Versatile, Standard, Wood Quarterstaff is a Simple Weapon in Solasta: Crown of the Magister . this just deals your character's STR mod in damage on a hit (no damage roll). Primal Savagery is a similar spell in that it enhances a melee attack as a cantrip. Fighting styles are particular ways of fighting that a warrior decides to specialize in. Proficiency with simple weapons or spears is required to use it effectively. Fixed Half Plate of Sturdiness being a +2 Armor instead of +1; Fixed Greataxe +2 being named Greataxe +1; Fixed Heroism granting temporary HP at the end of the turn instead of at the start of. They benefit from Mighty Blows which is really strong. 3. Game requires online multiplayer subscription to play on console (Game Pass Core or Ultimate, sold separately). As long as you maintain concentration, you can use a bonus action to pick a new target. Quick edit: also not sure how it works in Solasta but in 5e they both count as the same attack so it would work no matter what. An actual two handed weapon particularly one with feats that support it will always out damage a versatile one hand weapon wielded with two hands. The spell doesn't end if you kill your marked target. You can have a shield at the other but not a second weapon, nor you can hold a versatile weapon with both hands. Properties. You can hit boss with 4 to 8 arrows a round. Doom Spear is a craftable one-handed melee piercing weapon. On a failed save, the creature takes 3d8 radiant damage (if you are good or neutral) or 3d8 necrotic damage (if you are evil). Magical, Slashing Damage, Melee, Versatile, Metal. Longsword is a standard one-handed melee slashing weapon. At 5th, 11th, amd 17th levels, add an extra 1d4. As you mentioned the dice roll on a versatile weapon when wielded by two hands does more potential damage. Action Surge bumps that to 4-5 attacks for one round, which is usually more than plenty. Slashing Damage, Melee, Versatile, Metal. At 5th, 11th, amd 17th levels, add an extra 1d4. In-game properties. Feats in Solasta: Crown of the Magister are special abilities that are unlocked upon reaching Level 4. the only F*cking reason this i'm stumped on this one is the veil of darkness the boss spams. In Solasta, you have multiple different types of poisoned arrows ranging from the basic 1d4, to poisons that paralyze, to poisons that just do a shit ton of damage (3d6 to 3d8 at the highest level), on top of which you also have Flaming, Corrosive and Radiant damaging arrows, all 3 offering a +1d6 damage increase. Remains 2 d 6 with the minor addition of Magical and Heavy tag added. camon guys, its been a year since it was reported. You can use your action to make an attack that deals acid damage from your fingernails or teeth. It just looks that way at first glance. Just stack those damage dice. In-game properties. In-game properties. Aquillion Jun 2, 2021 @ 2:51am. Then can’t use them, they are not finesse. i've tried torches. If you. This includes the quarter staff, which is both a simple weapon as well as versatile. Most common example of such benefit is adding a flat value of Proficiency Bonus to dice rolls of weapon attacks and Skills a. In the main campaign, the weapon cannot be bought or found, it can only be crafted. Staff of Swarming Insects is a magical one-handed melee bludgeoning weapon. every time i get her out of her veil she casts it again. Deus Vult Create a Paladin. Solasta: Crown of the Magister build guides. If you reduce the damage to 0 and the missile is small enough, you can spend 1 Ki point to return the missile and make a ranged attack. There are six types of fighting styles: Archery: You gain a +2 bonus to attack rolls with ranged weapons. jeezSolasta: Crown of the Magister. Feats are special abilities that are unlocked upon reaching Level 4 and these grant various bonuses for the character. I was surprised that my high STR character with Athletics could make the leap from the shore of the pond near the back door of the cottage to the other side. Originally posted by Sticky Wicket: One that can be used with one hand or both hands; eg longsword. For example, it's impossible to Sneak Attack with a 2d6 weapon, you need firearms to be house-ruled in to Sneak Attack with a 1d12 weapon,. It has the second tier enchantment (+2), which provides a +2 bonus to attack and damage. Curious how you see them underwhelming. A Timekeeper Warlock at Play. camon guys, its been a year since it was reported. The trouble really is that you're trying to force-fit D&D classes into roles derived from other systems when they're generally designed to be more versatile than that. Ranger Spellcasting – You can now cast Ranger-type spells. She attacks the big bad guy in front of her and rolls a three. In. ), but not a single magic item that increases to hit or damage for spells, spell storing items, wands, or other items that are better / only usable. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. The Solasta Dungeon Maker is set to launch in beta form in an upcoming Spring update for the early access RPG. Here are some of the best options. Solasta: Crown of the Magister. If the party never identified (or bought) this weapon before, it will appear in the inventory as Superb Warhammer. 850 . Take a critical hit without going down. I believe in 5e that holding a weapon and a shield does limit your spell-casting, but holding a 2 handed weapon doesn't. Solasta Crown of the Magister Fighter Build Guide – (Spellblade) Fighters are superior warriors because of their familiarity with several Fighting Styles. 3) The arcane fighter subclass can fill a role the paladin can't. Bludgeoning Damage, Melee, Versatile, Standard, Metal. Proficiency applies to weapons, armor, skills and tools. If the party never identified (or bought) this weapon before, it will appear in the inventory as Acacia Staff. Say fire arrows plus magic bow of lightning plus position on bow. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses . I can confirm that Follow-up Strike WORKS with a Greatsword. Properties. So yeah basically rogue is on paper trash tier class in vanilla Solasta. Solasta has a limited selection of classes compared to most CRPGs, and this means there is a limited selection of healers. Proficiency with martial weapons or longswords is required to use it effectively. Higher AC means you're less likely to be hit. Clerics are normally melee fighters in D&D, not just spellcasters. This is a great beginning to a melee warlock. The staff has 10 charges and. Weapons are usually obtained as rewards. Magical, Slashing Damage, Lighting Damage, Melee, Versatile, Metal, Quest. 5 Twinned Spell. The advantage of this is increased damage per hit. That description is close, but in Solasta, the secondary damage (the Acidify part) doesn't stack if you have multiple party members cast it on the same enemy. BUT there remains an issue/bug. 1d8 (1d10 versatile) Other. Weapons are usually categorized into different types that suit each playable class, each weapon possesses its own stats, bonuses, and effects. 3000 gp. The two-handed fighting style is a bit underwhelming. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. e. Bad feat options make bad fighters. . I know Kung Fu Create a Monk. 13. Now the feat that makes it so if you miss you still deal half the damage. Being able to do actions/casts that stipulate you having one hand free. So the only time to take the versatile weapon over an. Solasta makes it easy to gain proficiency in longbow or heavy crossbow through race or background. Or should be. The important difference is that while shillelagh does more damage early on, Primal Savagery scales better. Damage output is gonna be pretty intense, and basically you only need rests to heal yourself as you don't really have abilities that get used up like spells. Found you at last. In most sword and sorcery games, the Wizard is usually the strongest class once they reach a certain level, because magic is usually 'that' powerful. While Sorcerers and Wizards are best suited for this spell due to their roles as pure magic. That means you can use it as a ranged weapon or deal additional damage by wielding it with two hands, but must use your strength modifier when doing so. Honestly I think Sorcerer needs a bit of help in Solasta imo. It allows the bearer to cast three spells: Burning Hands (1 charge) Fireball (3 charges) Wall of Fire (4 charges) Attunement is required to cast those spells (and it can only be done by Sorcerers and Wizards). And 5e gave built-in healing to Fighters, and it's usually more than enough. New powers, and access to subclasses, are granted at a higher level of experience. Just try it on a dummy character since the main campaign in Solasta: Crown of the Magister won’t actually let you start with characters that have been pre-leveled. Put whoever has your lowest AC in the middle of the room, use dodge and cast fire protection on them before the fight and just throw fireball after fireball at them. 5+2 = 5. Strength-based Fighters rely on a number of Weapons to deal substantial Melee Damage while some are Dexterity-based who wield Bows for Ranged Attacks. 9 Dragonblade Dragonblade is an incredibly powerful weapon that deals slashing and fire damage. Paladin in +1 Plate armor, and +2 shield has like +24AC, and that is without counting possible Defender Fighting style (+1AC), and Armor expert perk (+1AC), Also paladin (Oath of Judgment) can self-cast. 1d8 (1d10 versatile) Other. In 5e shapeshifting is rarely used unless you play the moon druid subclass, which makes shapeshifting dramatically better, but doesn't exist in Solasta. Checked last pacth and yet same problem. Simple Weapons in Solasta: Crown of the Magister is a piece of equipment that is used to inflict damage against hostile characters such as Enemies and Bosses. Proficiency with martial weapons or battleaxes is required to use it effectively. Since feats for. Weapons are usually categorized into different types that suit each playable class, each weapon possesses its own stats, bonuses, and. Most uses of Proficiency Bonus are related to checks made with 20 sided dice rolls. The most common damage dealt by weapons is Bludgeoning, Piercing and Slashing. Shillelagh never scales damage. So that is not that great, but also it can be meaningful, I guess. 3. Originally posted by Sticky Wicket: One that can be used with one hand or both hands; eg longsword. Solasta has a huge emphasis on tactical combat, with a loyal & passionate modding community all about pushing the limits of a creative & challenging adventure within the D&D 5e framework. Magical, Slashing Damage, Melee, Versatile, Metal. Weapons in Solasta: Crown of the Magister is a piece of equipment that is used to inflict damage against hostile characters such as Enemies and Bosses . Longsword of Sharpness is a craftable one-handed melee slashing weapon. In-game properties. Spear is a standard one-handed melee piercing weapon. Spells you cast ignore resistance to damage of the chosen type. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. Strength of Ra. Rogues are versatile first and foremost. 94 No Other Mods installed Devastating Strikes doesn't seem to be applying the damage properly when the 2nd advantage dice also hits. With this, you’re able to customize your party, gain new. This comprehensive walkthrough. There are only a few places in the game where you're prevented from longresting between fights. Take note of your DEX too, armor limits the the amount of AC you gain from dex. Feats are unique bonuses that can provide benefits both during and outside of combat. Apply hold person to Humanoid for advantage Swing with a Normal Greatsword, both dice roll high enough to hit enemy Combat log will show both First hit and the 2nd hit confirmed by the. Edit. Just a few random encounters can yield several hundred gold. #3. Originally posted by Giant Space Hamster: I can confirm it is not working with a Greatsword. So at least he will have high protection. 3) The arcane fighter subclass can fill a role the paladin can't. A crossbow attack would be 1d8+dex mod so average of 5,5+dex mod, usually that's a +3 or a +4 meaning 8,5 or 9,5. The rule on unarmed strikes should read as follows: “Instead of using a weapon to make a melee weapon attack, you can use an unarmed strike: a punch, kick, head-butt, or similar forceful blow (none of which count as weapons). Take note of your DEX too, armor limits the the amount of AC you gain from dex. Solasta Primal Calling DLC – New Druid Class. Punisher Battleaxe is a Martial Weapon in Solasta: Crown of the Magister . It is a unique weapon that can also serve as spell focus. 8. And a +1 shortbow has 1d6+1 (2-7 damage) = 4,5. Since a longbow has an average of 4,5 damage (1-8). Dueling is a Fighting Style in Solasta: Crown of the Magister. Versatile only changes the damage dice you use, and finesse only changes which ability modifier you can use. #2. Level. Damage Type. 1Base game builds. 48. Note that a great axe does 1d12 of damage, average 6. And Humanoids got taken off the list, so you won't be getting any bonus damage against Soraks, Solasta's big bad guys in the campaign. 2 years ago. I am just one person, with my. jeezFirebolt is a spell that you make an attack roll on, if you miss, it doesn't do anything. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. I've been playing turn based RPG"s for decades and am enjoying Solasta. Just stack those damage dice. I n this Solasta Crown of the Magister Beginner’s Guide, I’m going to discuss 10 tips that can make your experience with Solasta more enjoyable. As you explore locations, you can spot traps that you can disarm, or shoot/blast objects that can damage enemies (i. Versatile is used automatically if the other hand is free. Gold makes Solasta go round. Average damage with your firebolt would be 2d10 resulting in 11. Proficiency with a weapon allows a character to add his proficiency bonus to any. You can make a STR focused build and dump some wisdom and some dex, maybe even a level in Barbarian for rages, and still end up getting top notch monk features, like proficiency on all saving throws, a lot of. Even with a +5 that's only a 10,5Crafting in Solasta Crown of the Magister features the various aspects relevant to the crafting mechanic of the game. 3. I remember when -ac was better too =)Related: How Solasta: Crown Of The Magister Solves The D&D Ranger Problem. 2%. Not all rogues are thieves, though most will happily pick up unguarded valuables. There are little to no cRpgs that are won in short durations. The implication being that you can take one of your hands off your sword for a couple of seconds to cast your spell. On a hit, deal 1d4 additional necrotic damage and gain that much HP. Great Weapon Fighting: When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die. Quarterstaff +1 is a Simple Weapon in Solasta: Crown of the Magister . Palace of Ice: A level 10-16 campaign, it is the continuation of Crown. camon guys, its been a year since it was reported. 5. On a. Aug 12, 2021 @ 9:01pm I wouldn't say a guaranteed hit, maybe guaranteed to do some damage with the amount. Longsword of Acuteness is a Martial Weapon in Solasta: Crown of the Magister . It's a basic non-magical weapon. SolastaFaceUnlock. Longsword is versatile 1d8/1d10, so you can use it one handed for 1d8 damage or two-handed for 1d10. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. It's a basic non-magical weapon. Rogue is a Class in Solasta: Crown of the Magister. gear) vs AC of target. Weight. Slashing. It's a basic non-magical weapon. In fact, if you could make a 5-character team with a Ranger, the Ranger would just end up just being a fifth. This mod gives you an extra 54 faces to choose from. In-game properties. But before you say Half-Orc Berzerker, yes they will have the highest critical hit damage, but for DPS they will miss as much as other races. I was quite lucky, but I hit her with radiant damage (2x strong hits with guiding bolt from cleric - for a bloody change, usually misses - few smites from paladin + paladin spell that can add radiant damage to normal weapon attack). Players get to select a specialty during Character Customization for the Fighter Class and at a higher level of the Ranger class. Sold by Gorim Ironsoot Sold by Mogo the Poor Sold by Wilf Warmhearth Sold by Galar Goldentongue Sold by Lena Swifthand Sold by Engrem Toldus Sold by Morganna Raven Sold by Grimhild Darkhead Found as random loot Staff of Fire is a magical one-handed melee bludgeoning weapon. 9%. 3 (and its a weaker effect for any other two handed weapon).